
EA was advertising this game as a "racing-sim". They implemented very interesting features, a very clever career system, lots of tracks and great cars which can be extensively tuned...and everything else is crap. The only way to dress the AI as "realistic" is if it belonged to a demolition derby, its unnecesarily agressive and ridiculously idiotic. The physics are exaggerated, it's easier to spin and lose control of a car here than on GT5P (while GT5P has professional physics, and NFS:S on medium!!!) as well as the blur effects (which are a good adition sometimes, but when you crash you'l see more blurred than after two liters of whiskey).
A race needs 5 things, tracks, physics, cars, and yourself as a driver. NFS:S does only 2 out of those 5 well. Why doen't the driver count? Because this game is hard to control with a DS3 and is unbelievable stupid with a G27 wheel, firstly because setting up the G27 isn't said in the manual and second because it's very problematic, third because you cant even set YOUR preferred location for the buttons, you just get 3 pre-made settings for the DS3, and just 1 for the G25/G27.
I'm terribly regretting having bought this game. I can't enjoy it. It's so idiot in almost every sense. Graphics aren't out of this world either, average.
Overall the game has some very good ideas, that make it somewhat enjoyable, but it's all ruined by it's useless physics and AI.Get more detail about Need for Speed: Shift.
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